Files
endfield-auto-daily/index.js
T
2026-02-03 22:00:07 +07:00

310 lines
8.5 KiB
JavaScript
Executable File

#!/usr/bin/env node
/**
* Arknights: Endfield Auto Daily Check-in
* Simple script for automated daily attendance via SKPort API
*/
import crypto from 'crypto'
const creds = (process.env.SK_OAUTH_CRED_KEY || "").split('\n').map(s => s.trim()).filter(Boolean)
const tokens = (process.env.SK_TOKEN_CACHE_KEY || "").split('\n').map(s => s.trim()).filter(Boolean)
const discordWebhook = process.env.DISCORD_WEBHOOK
const discordUser = process.env.DISCORD_USER
const BINDING_URL = 'https://zonai.skport.com/api/v1/game/player/binding'
const ATTENDANCE_URL = 'https://zonai.skport.com/web/v1/game/endfield/attendance'
const ENDFIELD_GAME_ID = '3'
const messages = []
let hasErrors = false
/**
* Resolve token for account index. If tokens list has one entry, use it for all accounts.
*/
function resolveTokenForIndex(index) {
if (!tokens || tokens.length === 0) return undefined
if (tokens.length === 1) return tokens[0]
return tokens[index] || undefined
}
/**
* Build headers for SKPort API
* Accepts optional timestamp so the same timestamp can be used in the sign computation.
*/
function buildHeaders(cred, gameRole = null, timestamp = null) {
const ts = timestamp || Math.floor(Date.now() / 1000).toString()
const headers = {
'accept': 'application/json, text/plain, */*',
'content-type': 'application/json',
'origin': 'https://game.skport.com',
'referer': 'https://game.skport.com/',
'cred': cred,
'platform': '3',
'sk-language': 'en',
'timestamp': ts,
'vname': '1.0.0',
'user-agent': 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/131.0.0.0 Safari/537.36',
}
if (gameRole) {
headers['sk-game-role'] = gameRole
}
return headers
}
/**
* Compute V2-style sign header: MD5(HMAC-SHA256(path + timestamp + headers_json, token))
* token = secret salt (from TOKENS env)
*/
function signHeader(path, timestamp, platform, vName, token) {
if (!token) return null
const headerJson = JSON.stringify({ platform, timestamp, dId: "", vName })
const s = `${path}${timestamp}${headerJson}`
const hmac = crypto.createHmac("sha256", token).update(s).digest("hex")
return crypto.createHash("md5").update(hmac).digest("hex")
}
/**
* Fetch player binding to get all roles
* Accepts token used to sign the binding request (if available)
*/
async function getPlayerRoles(cred, token) {
const path = '/api/v1/game/player/binding'
const timestamp = Math.floor(Date.now() / 1000).toString()
const headers = buildHeaders(cred, null, timestamp)
// Add sign header if token provided
if (token) {
const sign = signHeader(path, timestamp, '3', '1.0.0', token)
if (sign) headers['sign'] = sign
}
const res = await fetch(BINDING_URL, { method: 'GET', headers })
const json = await res.json()
if (json.code !== 0) {
throw new Error(json.message || `Binding API error: ${json.code}`)
}
// Find endfield binding
const endfieldApp = json.data?.list?.find(app => app.appCode === 'endfield')
if (!endfieldApp || !endfieldApp.bindingList?.length) {
throw new Error('No Endfield account binding found')
}
// Collect all roles from all bindings
const allRoles = []
for (const binding of endfieldApp.bindingList) {
const roles = binding.roles || []
for (const role of roles) {
allRoles.push({
gameRole: `${ENDFIELD_GAME_ID}_${role.roleId}_${role.serverId}`,
nickname: role.nickname,
level: role.level,
server: role.serverName,
serverId: role.serverId,
roleId: role.roleId,
})
}
}
if (!allRoles.length) {
throw new Error('No roles found in binding')
}
return allRoles
}
/**
* Check if already signed in today
* (headers should already include timestamp and sign if desired)
*/
async function checkAttendance(headers) {
const res = await fetch(ATTENDANCE_URL, { method: 'GET', headers })
const json = await res.json()
if (json.code !== 0) {
throw new Error(json.message || `API error code: ${json.code}`)
}
return {
hasToday: json.data?.hasToday ?? false,
totalSignIns: json.data?.records?.length ?? 0
}
}
/**
* Claim daily attendance
* (headers should already include timestamp and sign if desired)
*/
async function claimAttendance(headers) {
const res = await fetch(ATTENDANCE_URL, { method: 'POST', headers, body: null })
const json = await res.json()
if (json.code !== 0) {
throw new Error(json.message || `API error code: ${json.code}`)
}
// Parse rewards
const rewards = []
const awardIds = json.data?.awardIds ?? []
const resourceMap = json.data?.resourceInfoMap ?? {}
for (const award of awardIds) {
const info = resourceMap[award.id]
if (info) {
rewards.push(`${info.name} x${info.count}`)
}
}
return { rewards }
}
/**
* Run check-in for a single role
* token is the secret salt token used for signing (if available)
*/
async function checkInRole(cred, role, token) {
const path = '/web/v1/game/endfield/attendance'
const timestamp = Math.floor(Date.now() / 1000).toString()
const headers = buildHeaders(cred, role.gameRole, timestamp)
// Add sign header when token provided
if (token) {
const sign = signHeader(path, timestamp, '3', '1.0.0', token)
if (sign) headers['sign'] = sign
}
// Check status
const status = await checkAttendance(headers)
if (status.hasToday) {
return { success: true, alreadyClaimed: true }
}
// Claim if not signed in
const result = await claimAttendance(headers)
return { success: true, alreadyClaimed: false, rewards: result.rewards }
}
/**
* Run check-in for a single account (all roles)
*/
async function run(cred, token, accountIndex) {
log('debug', `\n----- CHECKING IN FOR ACCOUNT ${accountIndex} -----`)
try {
// Step 1: Get all player roles (include sign if token present)
log('debug', 'Fetching player binding...')
const roles = await getPlayerRoles(cred, token)
log('info', `Account ${accountIndex}:`, `Found ${roles.length} role(s)`)
// Step 2: Check in for each role
for (const role of roles) {
const roleLabel = `${role.nickname} (Lv.${role.level}) [${role.server}]`
try {
const result = await checkInRole(cred, role, token)
if (result.alreadyClaimed) {
log('info', ` → ${roleLabel}:`, 'Already checked in today')
} else if (result.rewards?.length > 0) {
log('info', ` → ${roleLabel}:`, `Checked in! Rewards: ${result.rewards.join(', ')}`)
} else {
log('info', ` → ${roleLabel}:`, 'Successfully checked in!')
}
} catch (error) {
log('error', ` → ${roleLabel}:`, error.message)
}
// Small delay between roles to avoid rate limiting
await new Promise(resolve => setTimeout(resolve, 500))
}
} catch (error) {
log('error', `Account ${accountIndex}:`, error.message)
}
}
/**
* Custom log function to store messages
*/
function log(type, ...data) {
console[type](...data)
switch (type) {
case 'debug': return
case 'error': hasErrors = true
}
const string = data
.map(value => typeof value === 'object' ? JSON.stringify(value, null, 2) : value)
.join(' ')
messages.push({ type, string })
}
/**
* Send results to Discord webhook
*/
async function discordWebhookSend() {
log('debug', '\n----- DISCORD WEBHOOK -----')
if (!discordWebhook.toLowerCase().trim().startsWith('https://discord.com/api/webhooks/')) {
log('error', 'DISCORD_WEBHOOK is not a Discord webhook URL')
return
}
let discordMsg = ''
if (discordUser) {
discordMsg = `<@${discordUser}>\n`
}
discordMsg += '**Endfield Daily Check-in**\n'
discordMsg += messages.map(msg => `(${msg.type.toUpperCase()}) ${msg.string}`).join('\n')
const res = await fetch(discordWebhook, {
method: 'POST',
headers: { 'content-type': 'application/json' },
body: JSON.stringify({ content: discordMsg })
})
if (res.status === 204) {
log('info', 'Successfully sent message to Discord webhook!')
return
}
log('error', 'Error sending message to Discord webhook')
}
// Main execution
if (!creds || !creds.length) {
throw new Error('CRED environment variable not set!')
}
for (const index in creds) {
const token = resolveTokenForIndex(Number(index))
await run(creds[index], token, Number(index) + 1)
// Delay between accounts
if (index < creds.length - 1) {
await new Promise(resolve => setTimeout(resolve, 1000))
}
}
if (discordWebhook && URL.canParse(discordWebhook)) {
await discordWebhookSend()
}
if (hasErrors) {
console.log('')
throw new Error('Error(s) occurred.')
}